Board ยท Strategy

Play Online Ludo

Classic Ludo for two, three or four players, online against friends or against the computer. Full capture, safe-square and six-to-start rules, one tap per turn.

2โ€“4 playersFreeNo downloadBrowser
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Opens playonlineludo.com

2, 3 and 4-player games on the classic cross board
Play friends online or fill seats with the computer
Full capture, safe-square and six-to-start rules
One tap per turn, with no fiddly piece dragging

Ludo descends from Pachisi, played in India for something like fifteen hundred years, and was patented in England in 1896 in the simplified form most of the world now plays. It has survived that long because of one mechanic: a capture sends a piece all the way back to the start, which means the game stays genuinely undecided until nearly the last roll.

That is also what makes it the right pick for a mixed group. The dice mean a beginner can beat someone who has played a hundred games, so nobody is playing a decided match, which is not true of chess, and is the practical reason Ludo gets played at family gatherings and chess does not.

Game modes

Online with friends

Two, three or four players in the same game. Unused colours simply stay in their yards, so a two-handed game is a complete game rather than a compromise, and a sharper one, because every capture is aimed directly at your only opponent with no third party to absorb the aggression.

Versus the computer

Fill any or all of the remaining seats with the computer. Useful for learning the flow of the board, and for keeping a three-player game at four colours so the board stays busy.

The rules we implement

  1. Roll one die and move one piece that many squares clockwise.
  2. A six is needed to bring a piece out of your yard, and a six always earns another roll.
  3. A six lets you either bring a piece out or move a piece already on the board. You choose; you do not do both.
  4. Landing on a single opponent piece captures it, sending it back to its owner's yard. Capturing earns an extra roll.
  5. Eight squares are safe, marked with a star. A piece on one cannot be captured.
  6. Two of your own pieces on one square form a block. Opponents may not land on it or pass it.
  7. After a full lap, pieces turn into their own colour's home column, which only that player may enter.
  8. Reaching the centre requires an exact roll. Overshooting is not allowed.

Full detail, including the house rules and where they came from, is in Ludo rules explained.

Tactics that beat rolling well

  • Spread out early. Four pieces on the board give you four choices per roll; one piece gives you none.
  • Do not race a single piece home. A lone leader is a target for the entire table and costs you all your flexibility.
  • Learn to build blocks. Two pieces on one square stop an opponent colour dead, and most casual players never build one deliberately.
  • Hold the safe square in front of your own home column entrance. It is the most valuable real estate on the board.
  • When you capture, take the piece that is furthest along. Sending someone back sixty squares is worth ten times sending them back six.

Controls

One tap per turn. Tap to roll, then tap the piece you want to move. Legal moves are highlighted, so there is no dragging, no misdrops and no accidentally moving the wrong piece. On desktop it is the same with a mouse.

Devices and requirements

Any modern browser on phone, tablet, laptop or desktop. Because Ludo is turn-based it is completely tolerant of a slow or unstable connection, because a dropped moment costs you nothing, which makes it the most reliable of our games on poor mobile data.

Ludo FAQ

Is Play Online Ludo free?
Yes, completely free. No account, no subscription, no in-app purchases and nothing to download. Open it in a browser and start a game.
Can I play Ludo online with friends?
Yes, two, three or four players in the same game. Any seats you do not fill with people can be filled by the computer, so a three-player game can still run on a four-colour board.
Do you need a six to start in Ludo?
Yes. In the standard rules, which is what we implement, a piece can only leave the yard on a roll of six. The six also grants an extra roll, so you may bring a piece out and then move again.
Can you play Ludo with 2 players?
Yes, and it is a genuinely good two-player game rather than a compromise. The unused colours stay in their yards. Two-handed Ludo is sharper and more tactical because every capture is aimed at your only opponent.
Do you need an exact roll to get home in Ludo?
Yes. A piece must reach the centre by an exact count. If you need three and roll a five, that piece cannot move and you must move another. This is what keeps late-game positions competitive rather than decided.
Does Ludo work on mobile?
Yes, and it is the most connection-tolerant game on Tooston because it is turn-based. One tap to roll, one tap on the piece you want to move, with legal moves highlighted so nothing can be misdropped.

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